Passion is what drives KlickNation     

At KlickNation we only want smart, passionate people who love what they do.

We’re a profitable maker of online games (a dream come true for everyone here) and we’ve grown from two to 52 employees in the last 18 months, which makes us feel like we’re either doing something right, or are extraordinarily lucky.

 

KlickNation is profitable and growing fast, specializing in deep and complex role playing games on the Facebook platform featuring ground-breaking Flash battles, customizable avatars, and more than a million users a month. Current releases include Superhero City and Age of Champions, with more games coming in 2011.

 

Our game development studio is located in the heart of Midtown Sacramento, surrounded by bars, clubs, great restaurants, art galleries, and more. Our business development office is located in the heart of Union Square in San Francisco.

 

 

Official and Unofficial Perks

Spec a feature on Monday. Release to fifty thousand users on Thursday. Within a month, half a million people have seen your work.

  • We're small enough that every employee has a huge influence on the direction of our games.
  • We're profitable, so you don't have to worry about investors pulling the plug.
  • Free food & drinks, including such healthy treats as bagel bites, mountain dew, & microwavable chimichangas. Nerd food!
  • Company lunches several times a month, including pizza, spaghetti, sushi, etc.
  • Everybody gets a laptop.
  • 10 company paid holidays.
  • 13 days PTO (paid-time-off).
  • Employee paid medical, chiropractic, & acupuncture plans.
  • Dental & vision plans.
  • Flexible Spending Accounts (FSA) for Non-Reimbursed Medical & Dependent Care
  • 401(k).
  • Stock options.
  • Company paid-time-off for volunteerism.

The KlickNation Team

Your coworkers will be extremely smart, interesting people who have, between them, built several startups (successful and otherwise); written a novel; directed music videos; run game fan sites; illustrated for Marvel Comics and Dynamite Entertainment with franchises like Xmen, Punisher, and Red Sonja; worked on hit games including Tony Hawk and X-Men games; performed in rock bands; worked for independent and major record lables; attended universities like Harvard, Stanford, Dartmouth, UC Berkeley; received a PhD and other fancy degrees; and built a fully-functional MAME arcade machine.

We've got a solid team.  Why don't you join us?